Avem33-Unpacker/Program.cs

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2024-03-16 21:15:55 +01:00
//Written for Avem33. https://store.steampowered.com/app/673900/
using System;
using System.IO;
namespace Avem33_Unpacker
{
class Program
{
public static BinaryReader br;
private static void Main(string[] args)
{
br = new BinaryReader(File.OpenRead(args[0]));
Directory.CreateDirectory(Path.GetDirectoryName(args[0]) + "//" + Path.GetFileNameWithoutExtension(args[0]));
while (br.BaseStream.Position < br.BaseStream.Length)
{
string name = NullTerminatedString();
byte readbyte = 0xFE;
while (readbyte == 0xFE)
readbyte = br.ReadByte();//padding
br.BaseStream.Position--;
using FileStream FS = File.Create(Path.GetDirectoryName(args[0]) + "//" + Path.GetFileNameWithoutExtension(args[0]) + "//" + name);
BinaryWriter bw = new(FS);
bw.Write(br.ReadBytes(br.ReadInt32()));
bw.Close();
}
}
public static string NullTerminatedString()
{
char[] fileName = Array.Empty<char>();
char readchar = (char)1;
while (readchar > 0)
{
readchar = br.ReadChar();
Array.Resize(ref fileName, fileName.Length + 1);
fileName[^1] = readchar;
}
Array.Resize(ref fileName, fileName.Length - 1);
string name = new(fileName);
return name;
}
}
}