commit 24c3174ec6a57e30905f9e6a8fdbec146ca55c6e Author: MichaelHinrichs Date: Wed May 22 12:54:59 2024 -0500 Initial commit diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..dfe0770 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Auto detect text files and perform LF normalization +* text=auto diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..8a30d25 --- /dev/null +++ b/.gitignore @@ -0,0 +1,398 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.tlog +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. diff --git a/Program.cs b/Program.cs new file mode 100644 index 0000000..fa9418b --- /dev/null +++ b/Program.cs @@ -0,0 +1,80 @@ +//Written for games in the Heat Engine. +//AirMech https://store.steampowered.com/app/206500 +//AirMech Wastelands https://store.steampowered.com/app/595770 +//AirMech Command https://store.steampowered.com/app/364630 +using System.IO; +using System.IO.Compression; + +namespace Heat_Extractor +{ + class Program + { + public static BinaryReader br; + static MemoryStream nameTable = new(); + static void Main(string[] args) + { + br = new(File.OpenRead(args[0])); + + if (new string(br.ReadChars(4)) != "HPK\0") + throw new System.Exception("This is not a Heat Engine HPK file."); + + br.ReadInt32();//1 + int fileCount = br.ReadInt32(); + int filesStart = br.ReadInt32(); + br.ReadInt32();//1 + br.ReadInt32(); + int nameSize = br.ReadInt32(); + + br.ReadInt16(); + using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes(nameSize - 2)), CompressionMode.Decompress)) + ds.CopyTo(nameTable); + + System.Collections.Generic.List subfiles = new(); + for (int i = 0; i < fileCount; i++) + subfiles.Add(new()); + + br.BaseStream.Position = filesStart; + string path = Path.GetDirectoryName(args[0]) + "//" + Path.GetFileNameWithoutExtension(args[0]); + foreach (Subfile file in subfiles) + { + Directory.CreateDirectory(path + "//" + Path.GetDirectoryName(file.name)); + FileStream fs = File.Create(path + "//" + file.name); + if (file.sizeCompressed == file.sizeUncompressed) + { + BinaryWriter bw = new(fs); + bw.Write(br.ReadBytes(file.sizeUncompressed)); + } + else + { + br.ReadInt16(); + using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes(file.sizeCompressed - 2)), CompressionMode.Decompress)) + ds.CopyTo(fs); + } + + fs.Close(); + } + } + + class Subfile + { + public int sizeCompressed = br.ReadInt32(); + public int start = br.ReadInt32(); + public int sizeUncompressed = br.ReadInt32(); + float unknown = br.ReadSingle(); + public string name = name(br.ReadInt32()); + } + + static string name(int start) + { + nameTable.Position = start; + string name = ""; + byte x = (byte)nameTable.ReadByte(); + while (x != 0) + { + name += (char)x; + x = (byte)nameTable.ReadByte(); + } + return name; + } + } +} diff --git a/README.md b/README.md new file mode 100644 index 0000000..0c49041 --- /dev/null +++ b/README.md @@ -0,0 +1,6 @@ +# Heat-Extractor + A tool to extract the contents of HPK files from [Carbon Game's](https://www.carbongames.com/) Heat Engine. + + - [AirMech](https://store.steampowered.com/app/206500) + - [AirMech Wastelands](https://store.steampowered.com/app/595770) + - [AirMech Command](https://store.steampowered.com/app/364630) \ No newline at end of file