LuckCatchers-Extractor/Program.cs

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2024-06-01 20:36:25 +02:00
//Written for LuckCatchers games.
//LuckCatchers https://store.steampowered.com/app/454540
//LuckCatchers 2 https://store.steampowered.com/app/2700970
using System.IO;
namespace LuckCatchers_Extractor
{
class Program
{
public static BinaryReader br;
static void Main(string[] args)
{
br = new(File.OpenRead(args[0]));
br.BaseStream.Position = 8;
System.Collections.Generic.List<Subfile> subfiles = new();
subfiles.Add(new());
for(int i = 0; i < subfiles[0].size - 1; i++)
subfiles.Add(new());
br.ReadInt32();//unknown
long dataStart = br.BaseStream.Position;
string path = Path.GetDirectoryName(args[0]) + "//";
foreach (Subfile file in subfiles)
{
if (file.isFolder == 1)
Directory.CreateDirectory(path + file.path);
else
{
br.BaseStream.Position = file.start + dataStart;
BinaryWriter bw = new(File.Create(path + file.path));
bw.Write(br.ReadBytes(file.size));
bw.Close();
}
}
}
class Subfile
{
public int size = br.ReadInt32();
public byte isFolder = br.ReadByte();
public string name = new string(br.ReadChars(br.ReadInt32())).TrimEnd('\0');
public string path = new string(br.ReadChars(br.ReadInt32())).TrimEnd('\0');
public int start = br.ReadInt32();
}
}
}