freifunkmanager/websocket/hd_auth.go

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package websocket
import (
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"time"
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"github.com/google/uuid"
"github.com/mitchellh/mapstructure"
log "github.com/sirupsen/logrus"
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"dev.sum7.eu/genofire/golang-lib/websocket"
)
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type Session struct {
SessionID uuid.UUID `json:"-" gorm:"primary_key" mapstructure:"-"`
Lastseen *time.Time `json:"-" mapstructure:"-"`
Ping bool `json:"ping" mapstructure:"ping"`
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}
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func (ws *WebsocketServer) IsLoggedIn(msg *websocket.Message) (*Session, bool) {
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if msg == nil || msg.Session == uuid.Nil {
return nil, false
}
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session := Session{
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SessionID: msg.Session,
}
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err := ws.db.First(&session)
if err.Error == nil {
now := time.Now()
session.Lastseen = &now
ws.db.Save(&session)
return &session, true
}
return nil, false
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}
func (ws *WebsocketServer) loginHandler(logger *log.Entry, msg *websocket.Message) error {
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if msg == nil || msg.Session == uuid.Nil {
logger.Warn("no session for this message detected")
return nil
}
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session := Session{
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SessionID: msg.Session,
}
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err := ws.db.First(&session)
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if err.Error == nil {
msg.Answer(msg.Subject, session)
now := time.Now()
session.Lastseen = &now
ws.db.Save(&session)
logger.Warn("already loggedIn")
return nil
}
secret, ok := msg.Body.(string)
if !ok {
logger.Warn("invalid secret format")
msg.Answer(msg.Subject, false)
return nil
}
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if ws.secret == secret {
now := time.Now()
session.Lastseen = &now
err = ws.db.Create(&session)
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if err.Error != nil {
log.Warnf("database error: %s", err.Error.Error())
msg.Answer(msg.Subject, false)
return err.Error
}
logger.Debug("done")
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msg.Answer(msg.Subject, session)
} else {
logger.Warn("wrong secret")
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msg.Answer(msg.Subject, false)
}
return nil
}
func (ws *WebsocketServer) authStatusHandler(logger *log.Entry, msg *websocket.Message) error {
defer logger.Debug("done")
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sess, ok := ws.IsLoggedIn(msg)
if ok {
msg.Answer(msg.Subject, sess)
} else {
msg.Answer(msg.Subject, false)
}
return nil
}
func (ws *WebsocketServer) settingsHandler(logger *log.Entry, msg *websocket.Message) error {
session, ok := ws.IsLoggedIn(msg)
if !ok {
msg.Answer(msg.Subject, false)
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logger.Warn("try set settings without login")
return nil
}
var setting Session
if err := mapstructure.Decode(msg.Body, &setting); err != nil {
msg.Answer(msg.Subject, false)
logger.Warnf("not able to decode data: %s", err)
return nil
}
setting.SessionID = session.SessionID
setting.Lastseen = session.Lastseen
err := ws.db.Save(&setting)
logger.Debug("done")
msg.Answer(msg.Subject, err.Error == nil)
return err.Error
}
func (ws *WebsocketServer) logoutHandler(logger *log.Entry, msg *websocket.Message) error {
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if msg == nil || msg.Session == uuid.Nil {
logger.Warn("no session for this message detected")
return nil
}
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session := Session{
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SessionID: msg.Session,
}
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err := ws.db.First(&session)
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if err.Error != nil {
msg.Answer(msg.Subject, false)
logger.Warn("logout without login")
return nil
}
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err = ws.db.Delete(&session)
logger.Debug("done")
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msg.Answer(msg.Subject, err.Error == nil)
return err.Error
}