package websocket import ( "time" "github.com/google/uuid" "github.com/mitchellh/mapstructure" log "github.com/sirupsen/logrus" "dev.sum7.eu/genofire/golang-lib/websocket" ) type Session struct { SessionID uuid.UUID `json:"-" gorm:"primary_key" mapstructure:"-"` Lastseen *time.Time `json:"-" mapstructure:"-"` Ping bool `json:"ping" mapstructure:"ping"` } func (ws *WebsocketServer) IsLoggedIn(msg *websocket.Message) (*Session, bool) { if msg == nil || msg.Session == uuid.Nil { return nil, false } session := Session{ SessionID: msg.Session, } err := ws.db.First(&session) if err.Error == nil { now := time.Now() session.Lastseen = &now ws.db.Save(&session) return &session, true } return nil, false } func (ws *WebsocketServer) loginHandler(logger *log.Entry, msg *websocket.Message) error { if msg == nil || msg.Session == uuid.Nil { logger.Warn("no session for this message detected") return nil } session := Session{ SessionID: msg.Session, } err := ws.db.First(&session) if err.Error == nil { msg.Answer(msg.Subject, session) now := time.Now() session.Lastseen = &now ws.db.Save(&session) logger.Warn("already loggedIn") return nil } secret, ok := msg.Body.(string) if !ok { logger.Warn("invalid secret format") msg.Answer(msg.Subject, false) return nil } if ws.secret == secret { now := time.Now() session.Lastseen = &now err = ws.db.Create(&session) if err.Error != nil { log.Warnf("database error: %s", err.Error.Error()) msg.Answer(msg.Subject, false) return err.Error } logger.Debug("done") msg.Answer(msg.Subject, session) } else { logger.Warn("wrong secret") msg.Answer(msg.Subject, false) } return nil } func (ws *WebsocketServer) authStatusHandler(logger *log.Entry, msg *websocket.Message) error { defer logger.Debug("done") sess, ok := ws.IsLoggedIn(msg) if ok { msg.Answer(msg.Subject, sess) } else { msg.Answer(msg.Subject, false) } return nil } func (ws *WebsocketServer) settingsHandler(logger *log.Entry, msg *websocket.Message) error { session, ok := ws.IsLoggedIn(msg) if !ok { msg.Answer(msg.Subject, false) logger.Warn("try set settings without login") return nil } var setting Session if err := mapstructure.Decode(msg.Body, &setting); err != nil { msg.Answer(msg.Subject, false) logger.Warnf("not able to decode data: %s", err) return nil } setting.SessionID = session.SessionID setting.Lastseen = session.Lastseen err := ws.db.Save(&setting) logger.Debug("done") msg.Answer(msg.Subject, err.Error == nil) return err.Error } func (ws *WebsocketServer) logoutHandler(logger *log.Entry, msg *websocket.Message) error { if msg == nil || msg.Session == uuid.Nil { logger.Warn("no session for this message detected") return nil } session := Session{ SessionID: msg.Session, } err := ws.db.First(&session) if err.Error != nil { msg.Answer(msg.Subject, false) logger.Warn("logout without login") return nil } err = ws.db.Delete(&session) logger.Debug("done") msg.Answer(msg.Subject, err.Error == nil) return err.Error }