freifunkmanager/runtime/node.go

184 lines
4.4 KiB
Go

package runtime
import (
"bytes"
"fmt"
"net"
"github.com/FreifunkBremen/yanic/data"
"github.com/FreifunkBremen/yanic/jsontime"
yanicRuntime "github.com/FreifunkBremen/yanic/runtime"
"github.com/FreifunkBremen/freifunkmanager/ssh"
)
const (
SSHUpdateHostname = "uci set system.@system[0].hostname='%s';uci commit system;echo $(uci get system.@system[0].hostname) > /proc/sys/kernel/hostname"
SSHUpdateOwner = "uci set gluon-node-info.@owner[0].contact='%s';uci commit gluon-node-info;"
SSHUpdateLocation = "uci set gluon-node-info.@location[0].latitude='%f';uci set gluon-node-info.@location[0].longitude='%f';uci set gluon-node-info.@location[0].share_location=1;uci commit gluon-node-info;"
SSHUpdateWifiFreq = "wifi"
)
type Node struct {
Lastseen jsontime.Time `json:"lastseen"`
NodeID string `json:"node_id"`
Hostname string `json:"hostname"`
Location data.Location `json:"location"`
Wireless data.Wireless `json:"wireless"`
Owner string `json:"owner"`
Address net.IP `json:"address"`
Stats struct {
Wireless data.WirelessStatistics `json:"wireless"`
Clients data.Clients `json:"clients"`
} `json:"statistics"`
}
func NewNode(nodeOrigin *yanicRuntime.Node) *Node {
if nodeinfo := nodeOrigin.Nodeinfo; nodeinfo != nil {
node := &Node{
Hostname: nodeinfo.Hostname,
NodeID: nodeinfo.NodeID,
Address: nodeOrigin.Address,
}
if owner := nodeinfo.Owner; owner != nil {
node.Owner = owner.Contact
}
if location := nodeinfo.Location; location != nil {
node.Location = *location
}
if wireless := nodeinfo.Wireless; wireless != nil {
node.Wireless = *wireless
}
if stats := nodeOrigin.Statistics; stats != nil {
node.Stats.Clients = stats.Clients
node.Stats.Wireless = stats.Wireless
}
return node
}
return nil
}
func (n *Node) SSHUpdate(ssh *ssh.Manager, iface string, oldnode *Node) {
if oldnode == nil {
return
}
addr := n.GetAddress(iface)
if n.Hostname != oldnode.Hostname {
ssh.ExecuteOn(addr, fmt.Sprintf(SSHUpdateHostname, n.Hostname))
}
if n.Owner != oldnode.Owner {
ssh.ExecuteOn(addr, fmt.Sprintf(SSHUpdateOwner, n.Owner))
}
if !locationEqual(&n.Location, &oldnode.Location) {
ssh.ExecuteOn(addr, fmt.Sprintf(SSHUpdateLocation, n.Location.Latitude, n.Location.Longtitude))
}
}
func (n *Node) SSHSet(ssh *ssh.Manager, iface string) {
n.SSHUpdate(ssh, iface, nil)
}
func (n *Node) GetAddress(iface string) net.TCPAddr {
return net.TCPAddr{IP: n.Address, Port: 22, Zone: iface}
}
func (n *Node) Update(node *yanicRuntime.Node) {
if nodeinfo := node.Nodeinfo; nodeinfo != nil {
n.Hostname = nodeinfo.Hostname
n.NodeID = nodeinfo.NodeID
n.Address = node.Address
if owner := nodeinfo.Owner; owner != nil {
n.Owner = owner.Contact
}
if location := nodeinfo.Location; location != nil {
n.Location = *location
}
if wireless := nodeinfo.Wireless; wireless != nil {
n.Wireless = *wireless
}
}
}
func (n *Node) IsEqual(node *Node) bool {
if n.NodeID != node.NodeID {
return false
}
if !bytes.Equal(n.Address, node.Address) {
return false
}
if n.Hostname != node.Hostname {
return false
}
if n.Owner != node.Owner {
return false
}
if !locationEqual(&n.Location, &node.Location) {
return false
}
if !wirelessEqual(&n.Wireless, &node.Wireless) {
return false
}
return true
}
func (n *Node) IsEqualNode(node *yanicRuntime.Node) bool {
nodeinfo := node.Nodeinfo
if nodeinfo == nil {
return false
}
owner := nodeinfo.Owner
if owner == nil {
return false
}
if n.NodeID != nodeinfo.NodeID {
return false
}
if !bytes.Equal(n.Address, node.Address) {
return false
}
if n.Hostname != nodeinfo.Hostname {
return false
}
if n.Owner != owner.Contact {
return false
}
if !locationEqual(&n.Location, nodeinfo.Location) {
return false
}
if !wirelessEqual(&n.Wireless, nodeinfo.Wireless) {
return false
}
return true
}
func locationEqual(a, b *data.Location) bool {
if a == nil || b == nil {
return false
}
if a.Latitude != b.Latitude {
return false
}
if a.Longtitude != b.Longtitude {
return false
}
if a.Altitude != b.Altitude {
return false
}
return true
}
func wirelessEqual(a, b *data.Wireless) bool {
if a == nil || b == nil {
return false
}
if a.Channel24 != b.Channel24 {
return false
}
if a.Channel5 != b.Channel5 {
return false
}
if a.TxPower24 != b.TxPower24 {
return false
}
if a.TxPower5 != b.TxPower5 {
return false
}
return true
}