[TASK] database as socket output
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fd7e712282
commit
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@ -79,7 +79,18 @@ system = "testing"
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enable = false
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enable = false
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path = "/var/log/yanic.log"
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path = "/var/log/yanic.log"
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[[database.connection.graphite]]
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[[database.connection.graphite]]
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enable = false
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enable = false
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address = "localhost:2003"
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address = "localhost:2003"
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prefix = "freifunk"
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prefix = "freifunk"
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[[database.connection.socket]]
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enable = false
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type = "tcp"
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address = ":8081"
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[[database.connection.socket]]
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enable = false
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type = "unix"
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address = "/var/lib/collector/database.socket"
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@ -4,4 +4,5 @@ import (
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_ "github.com/FreifunkBremen/yanic/database/graphite"
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_ "github.com/FreifunkBremen/yanic/database/graphite"
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_ "github.com/FreifunkBremen/yanic/database/influxdb"
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_ "github.com/FreifunkBremen/yanic/database/influxdb"
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_ "github.com/FreifunkBremen/yanic/database/logging"
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_ "github.com/FreifunkBremen/yanic/database/logging"
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_ "github.com/FreifunkBremen/yanic/database/socket"
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)
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)
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@ -0,0 +1,82 @@
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package socket
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/**
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* This database type is just for,
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* - debugging without a influxconn
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* - example for other developers for new databases
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*/
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import (
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"log"
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"net"
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"time"
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"github.com/FreifunkBremen/yanic/database"
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"github.com/FreifunkBremen/yanic/runtime"
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)
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type Connection struct {
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database.Connection
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config Config
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listener net.Listener
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clients map[net.Addr]net.Conn
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}
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type Config map[string]interface{}
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func (c Config) Enable() bool {
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return c["enable"].(bool)
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}
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func (c Config) Type() string {
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return c["type"].(string)
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}
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func (c Config) Address() string {
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return c["address"].(string)
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}
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func init() {
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database.RegisterAdapter("socket", Connect)
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}
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func Connect(configuration interface{}) (database.Connection, error) {
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var config Config
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config = configuration.(map[string]interface{})
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if !config.Enable() {
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return nil, nil
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}
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ln, err := net.Listen(config.Type(), config.Address())
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if err != nil {
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return nil, err
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}
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conn := &Connection{config: config, listener: ln, clients: make(map[net.Addr]net.Conn)}
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go conn.handleSocketConnection(ln)
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log.Println("[socket-database] listen on: ", ln.Addr())
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return conn, nil
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}
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func (conn *Connection) InsertNode(node *runtime.Node) {
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conn.sendJSON(EventMessage{Event: "insert_node", Body: node})
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}
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func (conn *Connection) InsertGlobals(stats *runtime.GlobalStats, time time.Time) {
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conn.sendJSON(EventMessage{Event: "insert_globals", Body: stats})
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}
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func (conn *Connection) PruneNodes(deleteAfter time.Duration) {
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conn.sendJSON(EventMessage{Event: "prune_nodes"})
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}
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func (conn *Connection) Close() {
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for _, c := range conn.clients {
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err := c.Close()
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if err != nil {
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log.Println("[socket-database] client was not able to close:", err)
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}
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}
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err := conn.listener.Close()
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if err != nil {
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log.Println("[socket-database] server was not able to close:", err)
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}
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}
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@ -0,0 +1,38 @@
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package socket
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import (
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"encoding/json"
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"log"
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"net"
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)
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type EventMessage struct {
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Event string `json:"event"`
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Body interface{} `json:"body,omitempty"`
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}
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func (config *Connection) handleSocketConnection(ln net.Listener) {
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for {
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c, err := ln.Accept()
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if err != nil {
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log.Println("[socket-database] error during connection of a client", err)
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continue
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}
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config.clients[c.RemoteAddr()] = c
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}
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}
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func (conn *Connection) sendJSON(msg EventMessage) {
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for i, c := range conn.clients {
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d := json.NewEncoder(c)
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err := d.Encode(&msg)
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if err != nil {
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err = c.Close()
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if err != nil {
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log.Println("[socket-database] connection could not close after error on sending event:", err)
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}
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delete(conn.clients, i)
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}
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}
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}
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