[BUGFIX] fix typo
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395fb46fde
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@ -48,9 +48,9 @@ type System struct {
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// Location struct
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type Location struct {
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Longtitude float64 `json:"longitude,omitempty"`
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Latitude float64 `json:"latitude,omitempty"`
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Altitude float64 `json:"altitude,omitempty"`
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Longitude float64 `json:"longitude,omitempty"`
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Latitude float64 `json:"latitude,omitempty"`
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Altitude float64 `json:"altitude,omitempty"`
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}
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// Software struct
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@ -31,7 +31,7 @@ func (f filterConfig) InArea() filterFunc {
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if location == nil {
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return node
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}
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if location.Latitude >= a.latitudeMin && location.Latitude <= a.latitudeMax && location.Longtitude >= a.longitudeMin && location.Longtitude <= a.longitudeMax {
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if location.Latitude >= a.latitudeMin && location.Latitude <= a.latitudeMax && location.Longitude >= a.longitudeMin && location.Longitude <= a.longitudeMax {
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return node
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}
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}
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@ -21,7 +21,7 @@ func TestFilterInArea(t *testing.T) {
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filterLocationInArea := config.InArea()
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n := filterLocationInArea(&runtime.Node{Nodeinfo: &data.NodeInfo{
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Location: &data.Location{Latitude: 4.0, Longtitude: 11.0},
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Location: &data.Location{Latitude: 4.0, Longitude: 11.0},
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}})
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assert.NotNil(n)
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@ -44,22 +44,22 @@ func TestFilterInArea(t *testing.T) {
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// in area
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n = filterLocationInArea(&runtime.Node{Nodeinfo: &data.NodeInfo{
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Location: &data.Location{Latitude: 4.0, Longtitude: 11.0},
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Location: &data.Location{Latitude: 4.0, Longitude: 11.0},
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}})
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assert.NotNil(n)
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n = filterLocationInArea(&runtime.Node{Nodeinfo: &data.NodeInfo{
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Location: &data.Location{Latitude: 4.0, Longtitude: 13.0},
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Location: &data.Location{Latitude: 4.0, Longitude: 13.0},
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}})
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assert.Nil(n)
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n = filterLocationInArea(&runtime.Node{Nodeinfo: &data.NodeInfo{
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Location: &data.Location{Latitude: 6.0, Longtitude: 11.0},
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Location: &data.Location{Latitude: 6.0, Longitude: 11.0},
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}})
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assert.Nil(n)
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n = filterLocationInArea(&runtime.Node{Nodeinfo: &data.NodeInfo{
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Location: &data.Location{Latitude: 1.0, Longtitude: 2.0},
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Location: &data.Location{Latitude: 1.0, Longitude: 2.0},
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}})
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assert.Nil(n)
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}
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@ -57,8 +57,8 @@ type Autoupdater struct {
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// Location struct
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type Location struct {
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Longtitude float64 `json:"longitude,omitempty"`
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Latitude float64 `json:"latitude,omitempty"`
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Longitude float64 `json:"longitude,omitempty"`
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Latitude float64 `json:"latitude,omitempty"`
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}
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// Link
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@ -91,7 +91,7 @@ func NewNode(nodes *runtime.Nodes, n *runtime.Node) *Node {
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}
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if location := nodeinfo.Location; location != nil {
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node.Location = &Location{
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Longtitude: location.Longtitude,
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Longitude: location.Longitude,
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Latitude: location.Latitude,
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}
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}
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@ -20,7 +20,7 @@ func TestRegister(t *testing.T) {
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Mac: "blub",
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},
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Location: &data.Location{
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Longtitude: 13.3,
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Longitude: 13.3,
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Latitude: 8.7,
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},
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},
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@ -48,7 +48,7 @@ func TestRegister(t *testing.T) {
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assert.NotNil(node)
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assert.Equal("whoami", node.Owner)
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assert.Equal("blub", node.MAC)
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assert.Equal(13.3, node.Location.Longtitude)
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assert.Equal(13.3, node.Location.Longitude)
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assert.Equal(8.7, node.Location.Latitude)
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assert.Equal(0.74, *node.MemoryUsage)
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}
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@ -35,7 +35,7 @@ func NewNode(n *runtime.Node) (node *Node) {
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Name: nodeinfo.Hostname,
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}
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if location := nodeinfo.Location; location != nil {
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node.Position = &Position{Lat: location.Latitude, Long: location.Longtitude}
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node.Position = &Position{Lat: location.Latitude, Long: location.Longitude}
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}
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node.Status.Online = n.Online
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@ -48,7 +48,7 @@ func createTestNodes() *runtime.Nodes {
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},
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Location: &data.Location{
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Latitude: 23,
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Longtitude: 2,
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Longitude: 2,
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},
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},
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})
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