package models import ( "encoding/json" "io/ioutil" "sync" "log" "time" ) type Alias struct { Hostname string `json:"hostname"` } // Nodes struct: cache DB of Node's structs type Aliases struct { List map[string]*Alias `json:"nodes"` // the current nodemap, indexed by node ID config *Config sync.Mutex } // NewNodes create Nodes structs func NewAliases(config *Config) *Aliases { aliases := &Aliases{ List: make(map[string]*Alias), config: config, } if config.Nodes.AliasesPath != "" { aliases.load() } go aliases.worker() return aliases } func (e *Aliases) Update(nodeID string, newalias *Alias) { e.Lock() e.List[nodeID] = newalias e.Unlock() } func (e *Aliases) load() { path := e.config.Nodes.AliasesPath log.Println("loading", path) if data, err := ioutil.ReadFile(path); err == nil { if err := json.Unmarshal(data, e); err == nil { log.Println("loaded", len(e.List), "aliases") } else { log.Println("failed to unmarshal nodes:", err) } } else { log.Println("failed loading cached nodes:", err) } } // Periodically saves the cached DB to json file func (e *Aliases) worker() { c := time.Tick(time.Second * 5) for range c { log.Println("saving", len(e.List), "aliases") e.Lock() save(e, e.config.Nodes.AliasesPath) e.Unlock() } }