176 lines
3.9 KiB
Go
176 lines
3.9 KiB
Go
package models
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import (
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"encoding/json"
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"io/ioutil"
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"log"
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"os"
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"sync"
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"time"
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"github.com/FreifunkBremen/respond-collector/data"
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"github.com/FreifunkBremen/respond-collector/jsontime"
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)
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// Node struct
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type Node struct {
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Firstseen jsontime.Time `json:"firstseen"`
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Lastseen jsontime.Time `json:"lastseen"`
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Flags *Flags `json:"flags,omitempty"`
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//Statistics *MeshviewerStatistics `json:"statistics"`
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Statistics *data.Statistics `json:"statistics"`
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Nodeinfo *data.NodeInfo `json:"nodeinfo"`
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Neighbours *data.Neighbours `json:"-"`
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}
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type Flags struct {
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Online bool `json:"online"`
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Gateway bool `json:"gateway"`
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}
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// Nodes struct: cache DB of Node's structs
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type Nodes struct {
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Version int `json:"version"`
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Timestamp jsontime.Time `json:"timestamp"`
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List map[string]*Node `json:"nodes"` // the current nodemap, indexed by node ID
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config *Config
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sync.Mutex
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}
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// NewNodes create Nodes structs
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func NewNodes(config *Config) *Nodes {
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nodes := &Nodes{
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List: make(map[string]*Node),
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config: config,
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}
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if config.Nodes.NodesPath != "" {
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nodes.load()
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}
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go nodes.worker()
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nodes.Version = 2
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return nodes
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}
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// Update a Node
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func (nodes *Nodes) Update(nodeID string, res *data.ResponseData) {
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now := jsontime.Now()
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nodes.Lock()
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node, _ := nodes.List[nodeID]
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if node == nil {
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node = &Node{
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Firstseen: now,
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Flags: &Flags{
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Online: true,
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Gateway: false,
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},
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}
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nodes.List[nodeID] = node
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}
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nodes.Unlock()
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node.Lastseen = now
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// Update neighbours
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if val := res.Neighbours; val != nil {
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node.Neighbours = val
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}
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// Update nodeinfo
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if val := res.NodeInfo; val != nil {
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node.Nodeinfo = val
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node.Flags.Gateway = val.VPN
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}
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// Update statistics
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if val := res.Statistics; val != nil {
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//node.Statistics = &MeshviewerStatistics{
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node.Statistics = &data.Statistics{
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NodeId: val.NodeId,
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// Clients: 0,
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Gateway: val.Gateway,
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RootFsUsage: val.RootFsUsage,
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LoadAverage: val.LoadAverage,
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Memory: val.Memory,
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Uptime: val.Uptime,
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Idletime: val.Idletime,
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Processes: val.Processes,
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MeshVpn: val.MeshVpn,
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Traffic: val.Traffic,
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}
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//node.Statistics.Clients = val.Clients.Total
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node.Statistics.Clients = val.Clients
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}
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}
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// Periodically saves the cached DB to json file
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func (nodes *Nodes) worker() {
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c := time.Tick(time.Second * 5)
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for range c {
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log.Println("saving", len(nodes.List), "nodes")
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nodes.Timestamp = jsontime.Now()
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nodes.Lock()
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// set node as offline (without statistics)
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for _,node := range nodes.List {
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if node.Statistics != nil && node.Lastseen.Unix()+int64(5*nodes.config.Respondd.CollectInterval) < nodes.Timestamp.Unix() {
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// node.Statistics.Clients = data.Clients{Wifi: 0, Wifi24: 0, Wifi5: 0, Total: 0}
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// node.Statistics = &MeshviewerStatistics{
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node.Statistics = &data.Statistics{
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NodeId: node.Statistics.NodeId,
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//Clients: 0,
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Clients: data.Clients{Wifi: 0, Wifi24: 0, Wifi5: 0, Total: 0},
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}
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if node.Flags != nil {
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node.Flags.Online = false
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}
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}
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}
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// serialize nodes
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save(nodes, nodes.config.Nodes.NodesPath)
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if path := nodes.config.Nodes.GraphsPath; path != "" {
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save(nodes.BuildGraph(), path)
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}
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nodes.Unlock()
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}
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}
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func (nodes *Nodes) load() {
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path := nodes.config.Nodes.NodesPath
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log.Println("loading", path)
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if data, err := ioutil.ReadFile(path); err == nil {
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if err := json.Unmarshal(data, nodes); err == nil {
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log.Println("loaded", len(nodes.List), "nodes")
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} else {
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log.Println("failed to unmarshal nodes:", err)
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}
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} else {
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log.Println("failed loading cached nodes:", err)
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}
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}
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func save(input interface{}, outputFile string) {
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data, err := json.Marshal(input)
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if err != nil {
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log.Panic(err)
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}
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tmpFile := outputFile + ".tmp"
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if err := ioutil.WriteFile(tmpFile, data, 0644); err != nil {
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log.Panic(err)
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}
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if err := os.Rename(tmpFile, outputFile); err != nil {
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log.Panic(err)
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}
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}
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