docs: improve of websocket
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continuous-integration/drone the build was successful
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@ -1,7 +1,10 @@
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package ws
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const (
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// BodyError Message Body map typ for errors
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BodyError = "error"
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BodySet = "set"
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BodyGet = "get"
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// BodySet Message Body map typ for set values
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BodySet = "set"
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// BodyGet Message Body map typ for get values
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BodyGet = "get"
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)
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245
web/ws/main.go
245
web/ws/main.go
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@ -8,12 +8,14 @@ import (
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"github.com/bdlm/log"
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"github.com/gin-gonic/gin"
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"github.com/google/uuid"
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"golang.org/x/time/rate"
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"nhooyr.io/websocket"
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"nhooyr.io/websocket/wsjson"
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)
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// WebsocketEndpoint to handle Request
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type WebsocketEndpoint struct {
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// publishLimiter controls the rate limit applied to the publish endpoint.
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//
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@ -24,25 +26,52 @@ type WebsocketEndpoint struct {
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Subscribers map[*Subscriber]struct{}
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// Message Handler
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handlers map[string]MessageHandleFunc
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handlers map[string]MessageHandleFunc
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// DefaultMessageHandler if no other handler for MessageType found
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DefaultMessageHandler MessageHandleFunc
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OnOpen SubscriberEventFunc
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OnClose SubscriberEventFunc
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// Run Function on open connection by subscriper
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OnOpen SubscriberEventFunc
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// Run Function on close connection to subscriper
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OnClose SubscriberEventFunc
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}
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// MessageHandleFunc for handling messages
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type MessageHandleFunc func(ctx context.Context, msg *Message)
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// Subscriber of websocket endpoint
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type Subscriber struct {
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out chan *Message
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closeSlow func()
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}
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// SubscriberEventFunc for handling connection state of Subsriber
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type SubscriberEventFunc func(s *Subscriber, msg chan<- *Message)
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// Message on websocket
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type Message struct {
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Type string `json:"type"`
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ID *uuid.UUID `json:"id,omitempty"`
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ReplyID *uuid.UUID `json:"reply_id,omitempty"`
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Body map[string]interface{} `json:"body"`
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Reply chan<- *Message `json:"-"`
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Subscriber *Subscriber `json:"-"`
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}
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// Reply to Message
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func (m *Message) Reply(msg *Message) {
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if m == nil || m.Subscriber == nil {
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return
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}
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if m.ID != nil {
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msg.ReplyID = m.ID
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if msg.ID == nil {
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id := uuid.New()
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msg.ID = &id
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}
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}
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m.Subscriber.out <- msg
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}
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// MessageHandleFunc for handling messages
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type MessageHandleFunc func(ctx context.Context, msg *Message)
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// NewEndpoint - create an empty websocket
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func NewEndpoint() *WebsocketEndpoint {
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return &WebsocketEndpoint{
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publishLimiter: rate.NewLimiter(rate.Every(time.Millisecond*100), 8),
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@ -50,109 +79,8 @@ func NewEndpoint() *WebsocketEndpoint {
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handlers: make(map[string]MessageHandleFunc),
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}
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}
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func (this *WebsocketEndpoint) Handler(ctx *gin.Context) {
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c, err := websocket.Accept(ctx.Writer, ctx.Request, &websocket.AcceptOptions{
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InsecureSkipVerify: true,
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})
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if err != nil {
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ctx.JSON(http.StatusBadRequest, false)
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return
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}
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defer c.Close(websocket.StatusInternalError, "")
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err = this.addSubscriber(ctx, c)
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if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
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websocket.CloseStatus(err) == websocket.StatusGoingAway {
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return
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}
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log.Errorf("subscriber stopped: %s", err)
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}
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func (this *WebsocketEndpoint) AddMessageHandler(typ string, f MessageHandleFunc) {
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this.handlers[typ] = f
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}
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type Subscriber struct {
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out chan *Message
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closeSlow func()
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}
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func (this *WebsocketEndpoint) readWorker(ctx context.Context, c *websocket.Conn, s *Subscriber) error {
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for {
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var msg Message
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err := wsjson.Read(ctx, c, &msg)
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if err != nil {
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return err
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}
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log.WithField("type", msg.Type).Debug("receive")
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msg.Subscriber = s
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msg.Reply = s.out
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if handler, ok := this.handlers[msg.Type]; ok {
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handler(ctx, &msg)
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} else if this.DefaultMessageHandler != nil {
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this.DefaultMessageHandler(ctx, &msg)
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}
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}
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}
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func (this *WebsocketEndpoint) addSubscriber(ctxGin *gin.Context, c *websocket.Conn) error {
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s := &Subscriber{
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out: make(chan *Message, 10),
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closeSlow: func() {
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c.Close(websocket.StatusPolicyViolation, "connection too slow to keep up with messages")
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},
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}
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this.subscribersMu.Lock()
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this.Subscribers[s] = struct{}{}
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this.subscribersMu.Unlock()
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defer func() {
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this.subscribersMu.Lock()
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delete(this.Subscribers, s)
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this.subscribersMu.Unlock()
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if this.OnClose != nil {
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this.OnClose(s, s.out)
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}
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log.Debug("websocket closed")
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}()
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if this.OnOpen != nil {
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this.OnOpen(s, s.out)
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}
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ctx := ctxGin.Request.Context()
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go func() {
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err := this.readWorker(ctx, c, s)
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if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
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websocket.CloseStatus(err) == websocket.StatusGoingAway {
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return
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}
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log.Errorf("websocket reading error: %s", err)
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}()
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log.Debug("websocket started")
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for {
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select {
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case msg := <-s.out:
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err := writeTimeout(ctx, time.Second*5, c, msg)
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if err != nil {
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return err
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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}
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func writeTimeout(ctx context.Context, timeout time.Duration, c *websocket.Conn, msg *Message) error {
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ctx, cancel := context.WithTimeout(ctx, timeout)
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defer cancel()
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return wsjson.Write(ctx, c, msg)
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}
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// Broadcast Message to all subscriber (exclude sender of Message)
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func (this *WebsocketEndpoint) Broadcast(msg *Message) {
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this.subscribersMu.Lock()
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defer this.subscribersMu.Unlock()
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@ -170,3 +98,104 @@ func (this *WebsocketEndpoint) Broadcast(msg *Message) {
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}
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}
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}
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// AddMessageHandler - add websocket message handler
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func (we *WebsocketEndpoint) AddMessageHandler(typ string, f MessageHandleFunc) {
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we.handlers[typ] = f
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}
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// Handler - to register in gin webservice
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func (we *WebsocketEndpoint) Handler(ctx *gin.Context) {
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c, err := websocket.Accept(ctx.Writer, ctx.Request, nil)
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if err != nil {
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ctx.JSON(http.StatusBadRequest, false)
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return
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}
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defer c.Close(websocket.StatusInternalError, "")
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err = we.addSubscriber(ctx, c)
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if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
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websocket.CloseStatus(err) == websocket.StatusGoingAway {
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return
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}
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log.Errorf("subscriber stopped: %s", err)
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}
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// addSubscriber and startup of websocket endpoint
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func (we *WebsocketEndpoint) addSubscriber(ctxGin *gin.Context, c *websocket.Conn) error {
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s := &Subscriber{
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out: make(chan *Message, 10),
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closeSlow: func() {
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c.Close(websocket.StatusPolicyViolation, "connection too slow to keep up with messages")
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},
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}
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we.subscribersMu.Lock()
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we.Subscribers[s] = struct{}{}
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we.subscribersMu.Unlock()
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defer func() {
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we.subscribersMu.Lock()
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delete(we.Subscribers, s)
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we.subscribersMu.Unlock()
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if we.OnClose != nil {
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we.OnClose(s, s.out)
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}
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log.Debug("websocket closed")
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}()
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if we.OnOpen != nil {
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we.OnOpen(s, s.out)
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}
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ctx := ctxGin.Request.Context()
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go func() {
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err := we.readWorker(ctx, c, s)
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if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
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websocket.CloseStatus(err) == websocket.StatusGoingAway {
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return
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}
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log.Errorf("websocket reading error: %s", err)
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}()
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log.Debug("websocket started")
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for {
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select {
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case msg := <-s.out:
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err := writeTimeout(ctx, time.Second*5, c, msg)
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if err != nil {
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return err
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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}
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// readWorker of subscriber
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func (we *WebsocketEndpoint) readWorker(ctx context.Context, c *websocket.Conn, s *Subscriber) error {
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for {
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var msg Message
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err := wsjson.Read(ctx, c, &msg)
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if err != nil {
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return err
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}
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log.WithField("type", msg.Type).Debug("receive")
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msg.Subscriber = s
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if handler, ok := we.handlers[msg.Type]; ok {
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handler(ctx, &msg)
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} else if we.DefaultMessageHandler != nil {
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we.DefaultMessageHandler(ctx, &msg)
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}
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}
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}
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// writeTimeout send message to subscriber with timeout
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func writeTimeout(ctx context.Context, timeout time.Duration, c *websocket.Conn, msg *Message) error {
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ctx, cancel := context.WithTimeout(ctx, timeout)
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defer cancel()
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return wsjson.Write(ctx, c, msg)
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}
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