package websocket import ( "github.com/google/uuid" "github.com/bdlm/log" "github.com/gorilla/websocket" ) const channelBufSize = 1000 // Client of Websocket Server Connection type Client struct { id uuid.UUID server *Server ws *websocket.Conn out chan *Message writeQuit chan bool readQuit chan bool } // NewClient by websocket func NewClient(s *Server, ws *websocket.Conn) *Client { if ws == nil { log.WithField("modul", "websocket").Panic("client cannot be created without websocket") } return &Client{ server: s, ws: ws, id: uuid.New(), // fallback id (for testing) out: make(chan *Message, channelBufSize), writeQuit: make(chan bool), readQuit: make(chan bool), } } // GetID of Client ( UUID or Address to Client) func (c *Client) GetID() string { if c.ws != nil { return c.ws.RemoteAddr().String() } return c.id.String() } // Write Message to Client func (c *Client) Write(msg *Message) { select { case c.out <- msg: default: c.server.delClient(c) c.Close() } } // Close Client func (c *Client) Close() { c.writeQuit <- true c.readQuit <- true log.WithField("modul", "websocket").Info("client disconnecting...", c.GetID()) } // Listen write and read request via channel func (c *Client) Listen() { go c.listenWrite() c.server.addClient(c) c.listenRead() } // handleInput manage session and valide message before send to server func (c *Client) handleInput(msg *Message) { msg.From = c if sm := c.server.sessionManager; sm != nil && sm.HandleMessage(msg) { return } if ok, err := msg.Validate(); ok { msg.server = c.server c.server.msgChanIn <- msg } else { log.WithField("modul", "websocket").Println("no valid msg for:", c.GetID(), "error:", err, "\nmessage:", msg) } } // listenWrite request via channel func (c *Client) listenWrite() { for { select { case msg := <-c.out: websocket.WriteJSON(c.ws, msg) case <-c.writeQuit: c.server.delClient(c) close(c.out) close(c.writeQuit) return } } } // listenRead request via channel func (c *Client) listenRead() { for { select { case <-c.readQuit: c.server.delClient(c) close(c.readQuit) return default: var msg Message err := websocket.ReadJSON(c.ws, &msg) if websocket.IsCloseError(err, websocket.CloseGoingAway) { return } else if err != nil { log.WithField("modul", "websocket").Warnf("error on reading %s: %s", c.GetID(), err) return } else { c.handleInput(&msg) } } } }