53 lines
1.3 KiB
Go
53 lines
1.3 KiB
Go
package websocket
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import (
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"net/http"
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)
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// MessageHandleFunc for handling messages
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type MessageHandleFunc func(msg *Message)
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// WebsocketHandlerService to handle every Message on there Subject by Handlers
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type WebsocketHandlerService struct {
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inputMSG chan *Message
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server *Server
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handlers map[string]MessageHandleFunc
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FallbackHandler MessageHandleFunc
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}
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// NewWebsocketHandlerService with Websocket Server
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func NewWebsocketHandlerService() *WebsocketHandlerService {
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ws := WebsocketHandlerService{
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handlers: make(map[string]MessageHandleFunc),
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inputMSG: make(chan *Message),
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}
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ws.server = NewServer(ws.inputMSG, NewSessionManager())
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return &ws
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}
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func (ws *WebsocketHandlerService) messageHandler() {
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for msg := range ws.inputMSG {
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if handler, ok := ws.handlers[msg.Subject]; ok {
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handler(msg)
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} else if ws.FallbackHandler != nil {
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ws.FallbackHandler(msg)
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}
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}
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}
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// SetHandler for a message type by subject
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func (ws *WebsocketHandlerService) SetHandler(subject string, f MessageHandleFunc) {
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ws.handlers[subject] = f
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}
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// Listen on net/http server at `path` and start running handling
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func (ws *WebsocketHandlerService) Listen(path string) {
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http.HandleFunc(path, ws.server.Handler)
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go ws.messageHandler()
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}
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// Close webserver
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func (ws *WebsocketHandlerService) Close() {
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close(ws.inputMSG)
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}
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