golang-lib/web/ws/main.go

173 lines
4.0 KiB
Go

package ws
import (
"context"
"net/http"
"sync"
"time"
"github.com/bdlm/log"
"github.com/gin-gonic/gin"
"golang.org/x/time/rate"
"nhooyr.io/websocket"
"nhooyr.io/websocket/wsjson"
)
type WebsocketEndpoint struct {
// publishLimiter controls the rate limit applied to the publish endpoint.
//
// Defaults to one publish every 100ms with a burst of 8.
publishLimiter *rate.Limiter
subscribersMu sync.Mutex
Subscribers map[*Subscriber]struct{}
// Message Handler
handlers map[string]MessageHandleFunc
DefaultMessageHandler MessageHandleFunc
OnOpen SubscriberEventFunc
OnClose SubscriberEventFunc
}
// MessageHandleFunc for handling messages
type MessageHandleFunc func(ctx context.Context, msg *Message)
type SubscriberEventFunc func(s *Subscriber, msg chan<- *Message)
// Message on websocket
type Message struct {
Type string `json:"type"`
Body map[string]interface{} `json:"body"`
Reply chan<- *Message `json:"-"`
Subscriber *Subscriber `json:"-"`
}
func NewEndpoint() *WebsocketEndpoint {
return &WebsocketEndpoint{
publishLimiter: rate.NewLimiter(rate.Every(time.Millisecond*100), 8),
Subscribers: make(map[*Subscriber]struct{}),
handlers: make(map[string]MessageHandleFunc),
}
}
func (this *WebsocketEndpoint) Handler(ctx *gin.Context) {
c, err := websocket.Accept(ctx.Writer, ctx.Request, &websocket.AcceptOptions{
InsecureSkipVerify: true,
})
if err != nil {
ctx.JSON(http.StatusBadRequest, false)
return
}
defer c.Close(websocket.StatusInternalError, "")
err = this.addSubscriber(ctx, c)
if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
websocket.CloseStatus(err) == websocket.StatusGoingAway {
return
}
log.Errorf("subscriber stopped: %s", err)
}
func (this *WebsocketEndpoint) AddMessageHandler(typ string, f MessageHandleFunc) {
this.handlers[typ] = f
}
type Subscriber struct {
out chan *Message
closeSlow func()
}
func (this *WebsocketEndpoint) readWorker(ctx context.Context, c *websocket.Conn, s *Subscriber) error {
for {
var msg Message
err := wsjson.Read(ctx, c, &msg)
if err != nil {
return err
}
log.WithField("type", msg.Type).Debug("receive")
msg.Subscriber = s
msg.Reply = s.out
if handler, ok := this.handlers[msg.Type]; ok {
handler(ctx, &msg)
} else if this.DefaultMessageHandler != nil {
this.DefaultMessageHandler(ctx, &msg)
}
}
}
func (this *WebsocketEndpoint) addSubscriber(ctxGin *gin.Context, c *websocket.Conn) error {
s := &Subscriber{
out: make(chan *Message, 10),
closeSlow: func() {
c.Close(websocket.StatusPolicyViolation, "connection too slow to keep up with messages")
},
}
this.subscribersMu.Lock()
this.Subscribers[s] = struct{}{}
this.subscribersMu.Unlock()
defer func() {
this.subscribersMu.Lock()
delete(this.Subscribers, s)
this.subscribersMu.Unlock()
if this.OnClose != nil {
this.OnClose(s, s.out)
}
log.Debug("websocket closed")
}()
if this.OnOpen != nil {
this.OnOpen(s, s.out)
}
ctx := ctxGin.Request.Context()
go func() {
err := this.readWorker(ctx, c, s)
if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
websocket.CloseStatus(err) == websocket.StatusGoingAway {
return
}
log.Errorf("websocket reading error: %s", err)
}()
log.Debug("websocket started")
for {
select {
case msg := <-s.out:
err := writeTimeout(ctx, time.Second*5, c, msg)
if err != nil {
return err
}
case <-ctx.Done():
return ctx.Err()
}
}
}
func writeTimeout(ctx context.Context, timeout time.Duration, c *websocket.Conn, msg *Message) error {
ctx, cancel := context.WithTimeout(ctx, timeout)
defer cancel()
return wsjson.Write(ctx, c, msg)
}
func (this *WebsocketEndpoint) Broadcast(msg *Message) {
this.subscribersMu.Lock()
defer this.subscribersMu.Unlock()
this.publishLimiter.Wait(context.Background())
for s := range this.Subscribers {
if s == msg.Subscriber {
continue
}
select {
case s.out <- msg:
default:
go s.closeSlow()
}
}
}