package runtime import ( "encoding/json" yanicMeshviewer "github.com/FreifunkBremen/yanic/output/meshviewer" yanicNodelist "github.com/FreifunkBremen/yanic/output/nodelist" yanicRuntime "github.com/FreifunkBremen/yanic/runtime" ) func transformNodelist(body []byte, sitecode string, f *Fetcher) error { var nodes yanicNodelist.NodeList err := json.Unmarshal(body, &nodes) if err == nil { for _, node := range nodes.List { nodeEntry := transformNodelistNode(node, sitecode) f.AddNode(nodeEntry) } return nil } return err } func transformMeshviewerV2(body []byte, sitecode string, f *Fetcher) error { var nodes yanicMeshviewer.NodesV2 err := json.Unmarshal(body, &nodes) if err == nil { for _, node := range nodes.List { nodeEntry := transformMeshviewerNode(node, sitecode) f.AddNode(nodeEntry) } return nil } return err } func transformMeshviewerV1(body []byte, sitecode string, f *Fetcher) error { var nodes yanicMeshviewer.NodesV1 err := json.Unmarshal(body, &nodes) if err == nil { for _, node := range nodes.List { nodeEntry := transformMeshviewerNode(node, sitecode) f.AddNode(nodeEntry) } return nil } return err } func transformYanic(body []byte, sitecode string, f *Fetcher) error { var nodes yanicRuntime.Nodes err := json.Unmarshal(body, &nodes) if err == nil { for _, node := range nodes.List { nodeEntry := transformYanicNode(node, sitecode) f.AddNode(nodeEntry) } return nil } return err }