Some more doc
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README.md
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README.md
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### Loading the map in Tiled
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### Loading the map in Tiled
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TODO
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The sample map is in the file `map.json`.
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You can load this file in [Tiled](https://www.mapeditor.org/).
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Now, it's up to you to edit the map and write your own map.
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Some resources regarding Tiled:
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- [Tiled documentation](https://doc.mapeditor.org/en/stable/manual/introduction/)
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- [Tiled video tutorials](https://www.gamefromscratch.com/post/2015/10/14/Tiled-Map-Editor-Tutorial-Series.aspx)
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### About WorkAdventu.re maps
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In order to design a map that will be readable by WorkAdventure, you will have to respect some constraints.
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In particular, you will need to:
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- set a start position for the players
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- configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
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- eventually, you can place exits that link to other maps
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All this is described in the [WorkAdventure documentation](https://github.com/thecodingmachine/workadventure/#designing-a-map).
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Please be sure to check it out.
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### Pushing the map
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### Pushing the map
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